Artifact

The Ludic City

Urban Practices through a Playful Lens

Ekim Tan explaining how gaming will save cities.

A conference on how 'play' shapes and is shaped by the city.

Do not Plan, Play the City

Today’s urban designer is an agent who translates the interaction between engaged players, market parties and cities into the urban space. Play the City collects and connects usual and unusual suspects of a given urban development process. Connecting these players happen on interactive, multiplayer, analog and digital platforms. We then extract user-generated data and use this collective intelligence to generate, implement and evaluate urban plans.

Choosing or creating the most suitable interactive interface for the given urban question is part of the new urban designer’s challenge. Play the City has invented interactive city-making methods such as analog city gaming, digital city-making networks and RFID sensored installations to be implemented in cities such as Istanbul, Amsterdam, Almere, The Hague, Rotterdam and Tirana.

On the 21st of November 2012, during the Ludic City seminar organized by SMIT, Ekim Tan, the founder of Play the City, will give a lecture on the theoretical basis of interactive city-making methods and talk about Play the City's design practice.

A conference on how 'play' shapes and is shaped by the city.

Invited speakers are:

Ekim Tan: Phd candidate at TUDelft. Founder of Play the City, an office focusing on serious gaming for urban project development.

Quentin Stevens (video-talk): Reader in Urban Design at the Bartlett School of Planning, University College London. Author of the ludic city.

Marc Tuters: Lecturer and Phd candidate at the Faculty of Humanities, University of Amsterdam working on locative media.

Tanguy Coenen and Thomas Laureyssens: Respectively, social media researcher/developer at iMinds-SMIT and researcher/interaction designer at Media Arts and Design Faculty, KHLim-PHL.

Alex Fleetwood: Founder & Director of Hide&Seek, a game design studio inventing new kinds of play that enters public spaces.

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